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Cancel Subscription Simulator Turns the Cancel Button Into a Video Game Boss

Some games ask players to defeat a dragon; others want an entire galaxy saved. Cancel Subscription Simulator proposes something apparently more ambitious: successfully ending an online subscription. Dark Pattern Games has scheduled the small satirical puzzle game for September 29, 2026 on Steam, with more than 30 levels built around interface techniques designed to make leaving unnecessarily difficult.

Cancel Subscription Simulator Turns the Cancel Button Into a Video Game Boss

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  • Foxy's Potion Shop Wants to Fit an Alchemist's Life Inside One Very Small Cabin

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    Foxy's Potion Shop Wants to Fit an Alchemist's Life Inside One Very Small Cabin

    A cabin, a cauldron and a forest full of neighbors who apparently require potions: Foxy's Potion Shop does not spend much time complicating its setup. The small game from The Foxy Guiz and CCS Games is scheduled for September 29, 2026 on Steam. It will be free and revolves around a simple loop of crafting, selling and helping local residents, with enough furniture to prevent the laboratory from permanently looking like moving day.

    Kader

  • Jurassic World Evolution 3 Heads East With Five New Dinosaur Families

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    Jurassic World Evolution 3 Heads East With Five New Dinosaur Families

    A five-tonne Tarbosaurus is probably not the first thing associated with a peaceful garden, but Prehistoric East apparently intends to make both fit into the same park. Frontier Developments has scheduled the new Jurassic World Evolution 3 DLC for September 29, 2026 on PC, PlayStation 5 and Xbox Series X|S. Five dinosaur families join the roster alongside holograms and a collection of East Asia-inspired construction pieces.

    Kader

  • Hanok: From Thatch to Palace Wants to Teach Building Before Letting Players Break the Rules

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    Hanok: From Thatch to Palace Wants to Teach Building Before Letting Players Break the Rules

    A city builder will usually let a house appear with a click. Hanok: From Thatch to Palace would rather explain why the pillar goes up before the wall. WATSI is scheduling its construction game for Steam on September 29, 2026, with a progression stretching from a small thatched cottage to Korean palace buildings. Once those lessons are understood, the historical construction rules can even be switched off. The game teaches the proper method first, then politely allows players to ignore it.

    Kader

  • TOEM 2 Brings the Camera Back September 29 and Gives It More to Do

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    TOEM 2 Brings the Camera Back September 29 and Gives It More to Do

    Five years after the original TOEM, Something We Made is picking up the camera again on September 29, 2026. TOEM 2 remains a single-player adventure about observation and helping strange people with small problems, but its photographer is now more mobile and the camera itself has become a broader puzzle-solving tool. One important rule survives the expansion: there is still no timer insisting that stopping to admire the scenery is an inefficient use of the day.

    Kader

  • Nivalis Nights Opens for Business September 29, and Curfew Is Apparently Good for Sabotage

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    Nivalis Nights Opens for Business September 29, and Curfew Is Apparently Good for Sabotage

    Cloudpunk made Nivalis a place to cross. Nivalis Nights wants players to live there. ION LANDS and 505 Games have scheduled the single-player cyberpunk life sim for September 29 at 15:00 UTC on Steam, starting its new residents with a noodle stand and eventually letting them run restaurants and nightclubs. What happens between shifts ranges from furnishing apartments to fishing, romance and considerably less respectable business activity after curfew.

    Kader

  • Sort of Magic Gives You 4,500 Objects to Organize, but at Least You're a Cat

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    Sort of Magic Gives You 4,500 Objects to Organize, but at Least You're a Cat

    A tiny cat borrows a wand, casts the wrong spell and scatters the contents of an entire magic school. Cleaning up the consequences is essentially the whole of Sort of Magic: more than 4,500 handcrafted objects are waiting to find their shelf, series or proper place. Riwon has scheduled the Steam launch for September 28, 2026, with solo play or online co-op for up to four players and a particularly clear rule set: no combat, no timers and no fail states.

    Kader

  • HR: Human Remains Found Something Worse Than the Apocalypse: Going Back to Work

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    HR: Human Remains Found Something Worse Than the Apocalypse: Going Back to Work

    Apparently even the end of the world could not kill bureaucracy. HR: Human Remains casts the player as an ordinary employee after demons have defeated humanity. Keeping a survival ticket means working, satisfying management and learning the rules of a society where a demonic corporation has replaced much of the old order. Developed by dennisCorner and published by Black Lantern Collective, the game is dated September 28, 2026 on Steam.

    Kader

  • Ocarina of Time has no big Collector’s Edition — Nintendo scattered the collector set everywhere instead

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    Ocarina of Time has no big Collector’s Edition — Nintendo scattered the collector set everywhere instead

    If you were waiting for a giant The Legend of Zelda: Ocarina of Time box containing an art book, SteelBook and statue, Nintendo has not announced one. Its strategy is almost the opposite. The Switch 2 remake launches November 5 with special first-print physical packaging, while the collectible material has been spread across the entire Zelda 40th anniversary program. Anyone attempting to build a complete Ocarina collection therefore does not need one preorder page. They need several tabs.

    Maëlle

  • GTA 6 now has a $399.99 Collector’s Box, and the game is not included

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    GTA 6 now has a $399.99 Collector’s Box, and the game is not included

    GTA VI finally has the kind of giant collectible box usually associated with a blockbuster launch, but Rockstar has separated it completely from the game itself. The Goodtime State – Vice City Collection costs $399.99 in the US, contains eleven physical items inspired by Leonida and Macca the Gator, and explicitly does not include Grand Theft Auto VI.

    Kader

  • Ubisoft Milan reportedly prototyped a Zelda spin-off starring Ganondorf

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    Ubisoft Milan reportedly prototyped a Zelda spin-off starring Ganondorf

    Ubisoft Milan may have come surprisingly close to moving from Mario + Rabbids to a Zelda game built around Ganondorf. A new Insider Gaming investigation reports that Davide Soliani’s team developed a prototype codenamed Goliath in 2023. The account is detailed, and an older public interview supports part of the surrounding story, but Nintendo and Ubisoft have not officially confirmed the Zelda project.

    Maëlle

  • Is Ubisoft really in crisis? Studios are closing, but the games are finally offering a few reasons for optimism

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    Is Ubisoft really in crisis? Studios are closing, but the games are finally offering a few reasons for optimism

    Calling Ubisoft troubled has become almost too easy. Studios have closed, projects have been cancelled, releases delayed and costs cut. Then Assassin's Creed Black Flag Resynced arrived, beat its full-year sales expectations in two weeks and set a new Steam concurrency record for the franchise. The company is clearly under pressure. The games are beginning to tell a slightly less miserable story.

    Maëlle

  • Lufia returns in 2027, and PC is finally getting two of the SNES era's strangest JRPGs

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    Lufia returns in 2027, and PC is finally getting two of the SNES era's strangest JRPGs

    It has taken more than thirty years for Lufia to officially reach PC. Taito used the PC Gaming Show Tokyo Direct to bring back the two Super Nintendo games that established the series: turn-based combat, intergenerational tragedy and, in Lufia II's case, a suspicious determination to hide a puzzle inside almost every dungeon.

    Kader

  • Thief Remastered finally shows its hand: Nightdive is modernizing almost everything except the excellent idea of avoiding fights

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    Thief Remastered finally shows its hand: Nightdive is modernizing almost everything except the excellent idea of avoiding fights

    The easiest way to damage a Thief remaster would be to make it more comfortable until it accidentally became an action game. Nightdive appears to understand the problem. Its lengthy PC Gaming Show Tokyo Direct footage improves characters, textures and controller support, but Garrett still succeeds primarily by making sure nobody gets the chance to fight him.

    Nolind

  • Lollipop Chainsaw 2 is a real sequel, and Juliet clearly has no interest in becoming subtle

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    Lollipop Chainsaw 2 is a real sequel, and Juliet clearly has no interest in becoming subtle

    Lollipop Chainsaw has finally moved beyond restoring the 2012 game. Back2Back is a completely new Juliet Starling adventure from JP UNIVERSE, and its first playable TGS build suggests the developers understand what needs to survive: simple spectacle, ridiculous color and a chainsaw that can apparently solve both combat and transportation problems.

    Kader

  • Resident Evil leaves Leon alone and tries to adapt how the games actually feel

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    Resident Evil leaves Leon alone and tries to adapt how the games actually feel

    Zach Cregger found a fairly clean solution to one of video game adaptation's oldest problems: do not rewrite the characters players already love. His Resident Evil opens today with Bryan, a new medical courier caught on the edge of Raccoon City's worst night, while Leon, Claire and the rest of Capcom's cast remain safely inside their own stories.

    Kader

  • Six upcoming indie games prove 2026 still has plenty of strange ideas left

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    Six upcoming indie games prove 2026 still has plenty of strange ideas left

    The blockbuster calendar is going to get loud over the next few months, but several smaller games are approaching with ideas that are much harder to mistake for one another. Nomori bends gravity, Nivalis Nights builds a life beneath neon towers, and At Fate's End turns family conflict into both story and progression.

    Kader

  • Steam's indie week is wonderfully strange: armed fishing, resurrected Touhou and a wooden frog

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    Steam's indie week is wonderfully strange: armed fishing, resurrected Touhou and a wooden frog

    Steam's most interesting September games are not all competing for the same audience. One asks players to shoot fish after catching them. Another resurrects a 2002 bullet hell. The next few days add eight-player pixel-art adventuring, narrative tidying, wooden dioramas, actual dressmaking and, eventually, a graveyard powered by zombies. Some of these games already have numbers behind them. The rest are about to find out whether their hooks work.

    Kader

  • NIKKE brings the bunnies back: Guilty and Sin become full SSR units while Sugar goes to Costume Gacha

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    NIKKE brings the bunnies back: Guilty and Sin become full SSR units while Sugar goes to Costume Gacha

    SHIFT UP began by showing three carefully cropped silhouettes and hiding their faces. The prisoner numbers, mask and motorcycle key made the guessing game considerably easier than intended. The answer is now official: Guilty and Sin are becoming new Bunny SSRs, while Sugar receives a Killer Rabbit costume. All of it arrives only weeks before a fourth anniversary the studio is already describing as its most ambitious narrative celebration yet.

    Kader

  • 24 years later, Touhou Koumakyou is back on Steam — and 98% of its English reviews are positive

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    24 years later, Touhou Koumakyou is back on Steam — and 98% of its English reviews are positive

    In 2002, Touhou Koumakyou helped establish the version of bullet hell many players would come to recognize instantly: one tiny character, an enormous amount of ammunition, and suspiciously little empty space between the two. Twenty-four years later, New Classic has brought that landmark entry to modern platforms. Steam players have responded with a 98% positive English review score.

    Kader

  • Dota 2's post-TI roster market is already burning down teams: Falcons exits and OG tears up its lineup

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    Dota 2's post-TI roster market is already burning down teams: Falcons exits and OG tears up its lineup

    The International was supposed to identify Dota 2's best five-player team. A few weeks later, it has become the starting gun for demolition. Team Falcons has left the esport completely, OG is down to two players from its TI lineup, and Xtreme Gaming is rebuilding around Ame. The traditional post-TI shuffle has wasted very little time dismantling teams we were just watching in Shanghai.

    Maëlle

  • Aggro Crab made successful indie games. Now it wants to bankroll other people's

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    Aggro Crab made successful indie games. Now it wants to bankroll other people's

    Aggro Crab's answer to having money left over after a string of successful games is wonderfully on-brand: spend some of it on more weird indie games. The Seattle studio has opened publishing submissions and laid out exactly what it wants from developers — and what developers should expect in return.

    Kader

  • Nintendo is remaking Ocarina of Time, and almost every change will matter

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    Nintendo is remaking Ocarina of Time, and almost every change will matter

    There are easier Zelda games to remake. Ocarina of Time carries nearly three decades of expectations, design history and very specific memories with it. Nintendo is bringing that game back on Switch 2 in 2026, but has so far revealed remarkably little about what it intends to change.

    Kader

  • GTA VI Is Getting Two Limited DualSense Controllers With More Than a Logo Swap

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    GTA VI Is Getting Two Limited DualSense Controllers With More Than a Logo Swap

    Licensed controllers often stop at a new colour and a logo on the touchpad. Sony's two Grand Theft Auto VI DualSense designs add something more tactile: palm-tree patterns are moulded into the grips, while the central finish shifts through Vice City's blues, purples and pinks as the light changes.

    Kader

  • GTA VI finally shows what Jason and Lucia can do at home between robberies

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    GTA VI finally shows what Jason and Lucia can do at home between robberies

    Rockstar did not need a shootout to demonstrate one of GTA VI's more intriguing changes. Jason simply waits for Lucia in their apartment. He opens the refrigerator, grabs a beer, asks her to hurry up and eventually sits in front of the television. These deliberately mundane moments suggest that the time between major missions may finally become meaningful play rather than empty transition.

    Kader

  • GTA VI's social media won't just be another joke hidden on a phone screen

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    GTA VI's social media won't just be another joke hidden on a phone screen

    GTA V already had an internet, Lifeinvader and a phone full of applications. GTA VI appears interested in removing the boundary between that digital world and the street. Rockstar now confirms that Jason and Lucia can browse working social feeds, while the Extended Look shows an event caused by the player being broadcast to fictional viewers as it happens.

    Kader

  • GTA VI wants every neighborhood to be recognizable by the people who live there

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    GTA VI wants every neighborhood to be recognizable by the people who live there

    An open world can distinguish neighborhoods by changing buildings, cars and vegetation. GTA VI is attempting something more difficult: when Jason or Lucia move across Leonida, Rockstar wants the population itself to tell them where they are. New production tools were created to vary bodies, clothing and appearance according to location and social context.

    Kader

  • Race drivers, street artists and a pedestrian studio: the enormous machine behind GTA VI

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    Race drivers, street artists and a pedestrian studio: the enormous machine behind GTA VI

    The scale of GTA VI is easiest to understand through the jobs most players will never think about. Rockstar has an LA branch working almost exclusively on pedestrians. Actual racing drivers contribute to vehicle handling. More than 50 street artists helped create Vice City murals. A Miami research team has spent years talking to the people whose lives will eventually be exaggerated into Grand Theft Auto.

    Kader

  • Dune: Awakening is finally letting players build like the Sardaukar

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    Dune: Awakening is finally letting players build like the Sardaukar

    Dune: Awakening already shares plenty of visual DNA with the recent films. Filmic Archive removes any remaining ambiguity by directly turning costumes and production design from Denis Villeneuve's two Dune movies into player cosmetics and building parts.

    Kader

  • Ubisoft is rebuilding Heroes III without evicting the community that kept it alive

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    Ubisoft is rebuilding Heroes III without evicting the community that kept it alive

    The easiest version of a Heroes of Might and Magic III remake would preserve the campaigns and replace the pixels. Ubisoft is attempting something more awkward. Its new game leaves the original 2D renderer behind entirely while promising that community maps built across roughly 25 years will still have a place inside the remake.

    Kader

  • Amphibian is building an RPG where you cannot grind your way out of a bad decision

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    Amphibian is building an RPG where you cannot grind your way out of a bad decision

    There is a familiar solution to trouble in an old-school RPG: go back outside, fight twenty more enemies, buy a stack of healing items and return overleveled. Amphibian is deliberately removing that solution. JARCORP Interactive's newly revealed turn-based RPG has no random encounters, no shops and no economy, leaving the player to work with the resources and battles the designers actually put in the campaign.

    Kader

  • Nodusfall is HoYoverse testing whether its identity can survive without the anime look

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    Nodusfall is HoYoverse testing whether its identity can survive without the anime look

    The easiest thing to notice about Nodusfall is what has disappeared. There is no bright anime presentation tying it immediately to Genshin Impact, Honkai: Star Rail or Zenless Zone Zero. HoYoverse's Gamescom reveal instead opens on a harsh mythological world full of colossal creatures and realistically rendered characters. That makes for an effective trailer. The more consequential experiment may be underneath it.

    Kader

  • Metal Gear Solid 4 no longer requires keeping a PS3 alive

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    Metal Gear Solid 4 no longer requires keeping a PS3 alive

    There are games that become difficult to revisit because licenses disappear, servers close or source code goes missing. Metal Gear Solid 4 had a simpler problem: for eighteen years, it lived on one console. Master Collection Vol.2 changes that today. Guns of the Patriots is officially available away from PlayStation 3 for the first time.

    Kader

  • Spider-Man 2 dresses Peter Parker for Brand New Day and Marvel Tōkon

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    Spider-Man 2 dresses Peter Parker for Brand New Day and Marvel Tōkon

    Marvel's Spider-Man 2 is still expanding Peter Parker's wardrobe. The PC version now includes one suit inspired by Spider-Man: Brand New Day and another based on MARVEL Tōkon: Fighting Souls, with the Fresh Start appearance already receiving its first post-launch improvements.

    Maëlle

  • The Wolverine PS5 Does More Than Slap a Logo on a Console

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    The Wolverine PS5 Does More Than Slap a Logo on a Console

    Pre-orders for PlayStation's Marvel’s Wolverine collection open August 19 at 10 a.m. local time in France. The range includes a €649.99 Battle Yellow PS5 Digital Edition bundle, two €84.99 DualSense controllers and several €74.99 PS5 and PS5 Pro console covers. Everything is due September 15 alongside Insomniac's game. The more interesting part is the design itself: this limited edition actually tries to translate Wolverine's visual identity onto the hardware.

    Kader