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Stuntman: Hollywood is now sending its drivers into Jurassic World
Driving through explosions was apparently not enough occupational risk. Stuntman: Hollywood has now added raptors, a volcano and a Tyrannosaurus to the call sheet.
Saber Interactive revealed Jurassic World as the latest licensed setting in Stuntman: Hollywood during Xbox's second Gamescom broadcast.
The single-player action-racing game was already using Universal and NBCUniversal properties including Fast & Furious, Back to the Future, Knight Rider, Miami Vice and Death Race. Jurassic World introduces a rather different category of moving hazard.
This still is not really a racing game
Each Stuntman: Hollywood episode is structured like a movie shoot. The director gives the player precise tasks: drift through a marked section, maintain a line, smash through an obstacle, jump at the correct moment or survive a near miss.

The take runs under time pressure and attempts are limited. Raw speed is useful, but accuracy is the actual objective.
Players can also improvise free stunts between mandatory marks. Additional risk can improve the score and contribute to the star rating awarded at the end of a scene.
Jurassic World fits that structure almost suspiciously well
The Gamescom trailer shows both the Jurassic World park Jeep and motorcycles being used across set pieces inspired by the films.
One sequence echoes the famous motorcycle ride alongside a pack of raptors from Jurassic World. Another sends the driver through volcanic destruction reminiscent of Fallen Kingdom.
Then Saber stops pretending this is only recreation. A motorcycle performs a backflip above a roaring T. rex, which is the sort of stunt a real production might reject somewhere around the phrase "above a roaring T. rex."
Every franchise changes the assignment
Saber has said each film is divided into episodes with its own vehicles, environments and gameplay twists. The roster ranges from performance cars and muscle cars to SUVs, motorcycles and recognizable screen vehicles such as K.I.T.T. and the Back to the Future Time Machine.
The driving itself leans heavily toward arcade handling. Saber points to the original Stuntman titles, Burnout and Split/Second as major influences on its blend of pressure, spectacle and precision.
Jurassic World gives that formula a useful new variable. Cars are no longer only navigating traffic, explosions and other vehicles; the set can now include creatures with their own movement and timing.
The career is measured in good takes
Performance earns stars, while optional challenges make familiar episodes harder. Those results feed into awards and progression through the player's stunt career.
A Garage displays vehicles, trophies and memorabilia collected along the way. The game will also include B-roll assignments, smaller productions and stunt arenas outside the main licensed films.
Stuntman: Hollywood is coming to PlayStation 5, Xbox Series X|S and PC. Saber has not announced a release date or launch window.
Jurassic World therefore does not reinvent the game. It demonstrates why the premise is so expandable: give Saber a recognizable vehicle, a famous scene and something dangerous enough to drive toward, and it can turn the whole thing into another take.