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TIMEMOON Turns Every Taxi Fare Into a Time-Travel Decision That Can Rewrite the Murder Mystery
A wrong destination has unusual consequences in TIMEMOON. The cab operates on the Moon, doubles as a time machine and carries passengers whose personal histories eventually connect to the same presidential murder.
TIMEMOON is one of the first three publishing projects announced by DRECOM CREATORS STUDIO on September 2. Kenkou Land's game already had a Steam presence and had appeared at Japanese indie events, but the new publishing announcement places it in Drecom's Tokyo Game Show 2026 lineup.
The destination is part of the narrative system
Players work as a taxi driver in a lunar city. Passengers enter the vehicle, talk about their circumstances and can be delivered to different points in time.
Who gets transported and where they are sent are the core choices.

Drecom says those decisions accumulate and alter the direction of the story. Steam describes a more visible consequence: time travel rewrites history, and the news changes to reflect the resulting timeline.
The journey therefore does part of the work normally assigned to dialogue branches. Destination selection is itself a story decision.
Every passenger can matter to the assassination
The mystery eventually connects the people entering the cab. Steam describes every passenger as a suspect in a presidential assassination.
That setup gives repeated play a useful purpose. A passenger sent somewhere during one route may reveal a very different piece of the puzzle when another destination is chosen.
The game lists multiple endings and parameters that respond to player choices.
The headlines expose the new timeline
TIMEMOON uses news reports as feedback for temporal changes. A trip into the past or future can rewrite later events, with subsequent headlines showing what has changed.

It is a compact way to make a potentially messy time-travel structure readable. The driver does not need to personally witness every consequence for the player to know the timeline has moved.
A deliberately compact indie format
Steam describes TIMEMOON as a roughly 100,000-character visual novel with nostalgic pixel-art animation, choice-driven parameters and multiple endings.
Drecom is also emphasising the individual histories and emotional stories of the passengers rather than treating them solely as pieces of the murder puzzle.
TIMEMOON is currently listed for PC with no announced release date. DRECOM CREATORS STUDIO plans to exhibit it at Tokyo Game Show 2026 from September 17 to 21.