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Tomb Raider: Legacy of Atlantis Wants Players to Get Lost Again
In the original Tomb Raider, an unfamiliar room could keep players occupied for quite some time. There was not always a glowing path showing which ledge to reach or which mechanism to activate. Crystal Dynamics wants to recover that sensation in Tomb Raider: Legacy of Atlantis. In comments reported by GamesRadar+ in October 2026, the developers explain their intention to preserve the memorable moments of 1996 while modernizing movement, combat and environments. It is an approach that could make exploration the center of the experience once again.