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Wand & Order turns more than 4,000 misplaced objects into a cozy game, and somehow makes sorting them all look tempting
Some games ask you to save the world before dinner. Wand & Order offers a much more believable emergency: the Alchemist is coming home and the workshop looks like a magical tornado used it for target practice. Thousands of objects need to be restored, alone or with friends, gradually turning an enormous chore into a strangely satisfying little machine.
Wand & Order: Tidy up the magic shop! launched on Steam on September 23, 2026.
OnSkull Games both develops and publishes the first-person organizing simulator, with a standard Steam price of €5.99.
An introductory 17% discount brings it down to €4.97 until October 5.
It begins with the worst possible shortcut to doing chores
Players take the role of the Alchemist's homunculi.
They are told to clean the workshop and naturally choose what appears to be the clever option: cast a spell and let magic do the job.
One mistake turns that cleaning spell into a tornado.
Thousands of books, wands, cards, potions and ingredients are thrown across the workshop, leaving the homunculi to repair everything before their creator returns.

The Archives start almost reasonably with roughly 470 items
The game is divided into three major zones, each built around a different sorting problem.
The Archives are the first, containing roughly 470 objects.
That includes dozens of different tarot decks whose cards need to be identified and returned to the appropriate shelves.
It is already substantial, but Wand & Order saves its more absurd numbers for later.
The Wand Workshop contains around 1,300 things to classify
The second area focuses on magical wand production.
OnSkull Games says roughly 1,300 items are waiting to be organized there.
Wands differ by material and by the schools of magic they belong to.
Sorting therefore becomes an observation game: identify an object's characteristics, understand how the displays are structured and repeat that logic until a disaster zone slowly starts looking like a shop again.
Then the Alchemy Lab drops more than 2,200 potions and ingredients onto the problem
The final zone increases the scale again with more than 2,200 items.
Potions and ingredients appear in tins, jars and glass bottles with many different shapes and colors.

That accumulation is central to the appeal.
One misplaced bottle is not particularly satisfying to fix. Hundreds of them create the kind of mess where restoring a single shelf becomes a visible reward.
Thankfully, the game does not expect millimeter-perfect placement
Wand & Order automates some of the physical handling.
Players can select compatible items and click to create clean stacks instead of manually balancing every object one by one.
That matters in a game counting its clutter by the thousand.
The satisfaction is meant to come from classification and watching a room transform, not from wrestling with physics until every pile stands perfectly straight.
The more you clean, the faster magic lets you clean
Progress awards points used to unlock functional cleaning spells.
Alchemical Vision highlights every object belonging to a chosen set.
Magnetic Vacuum attracts nearby items matching whatever the player is already holding.
Auto-Place Magic sends carried objects directly to their correct display positions.
Those abilities can be upgraded over time.
It creates an appropriately silly progression loop: the characters begin by repairing the consequences of a failed cleaning spell, then gradually earn spells that are actually useful at cleaning.
Sorting shelves is only part of the work
OnSkull Games adds smaller housekeeping tasks around the central sorting mechanic.
Floors can be swept, picture frames cleaned and plants watered.
Simple hidden puzzles also unlock movement upgrades.
There is therefore some progression beyond simply returning every item to a shelf.
Co-op turns the chore into a shared project
The Steam version supports both single-player and online cooperative play.
The idea naturally fits multiplayer: a room containing hundreds of objects can be divided between players, with each person handling a category or section.
The announced PlayStation 5 version lists support for up to four online players.
That console release does not yet have a confirmed date and remains listed as announced on the PlayStation Store.
French support is already available on PC
Steam lists nine supported languages across interface, subtitles and full audio, including French.
There are also 19 Steam achievements.
PC requirements are modest on paper, with 8 GB of RAM and a GeForce GTX 1050 or AMD equivalent listed as the minimum graphics target.
The current store page lists 2 GB of storage space.
The premise is tiny; the scale is deliberately ridiculous
Wand & Order is not trying to turn cleaning into an epic adventure buried beneath twenty overlapping systems.
Its idea is much simpler: take the almost embarrassingly pleasant sight of a shelf going from chaos to order and stretch that feeling across several thousand objects.
Magic keeps the repetition from becoming entirely mechanical, co-op lets players share the workload, and the alchemy setting provides enough shapes and categories to keep the whole thing from becoming a warehouse full of cardboard boxes.
The homunculi tried to avoid work with one spell and accidentally created several hours of extra sorting. As cozy-game setups go, it is an excellent bad idea.