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WARDOGS explained: 100 players, three armies and a war where even the taxi driver gets paid
WARDOGS entered Early Access loudly enough to overwhelm its servers and sell more than 1.25 million copies within its opening hours. The more interesting part is the game underneath that launch: 100 players, three competing teams, no rigid class system and an economy that puts a price on your rifle, your helicopter and even the ride you give another soldier.