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Persona 6, Monster Hunter Wilds, FFVII and Resident Evil show Switch 2 has a very different third-party problem

The original Switch could run games like The Witcher 3 and Doom through extraordinary technical compromises. Switch 2 is beginning from a different position. Monster Hunter Wilds, Persona 6, the final Final Fantasy VII Remake chapter and several modern Resident Evil games are becoming part of its ordinary release calendar.

By Maëlle
Persona 6, Monster Hunter Wilds, FFVII and Resident Evil show Switch 2 has a very different third-party problem

Nintendo's September 9 Direct contained major first-party reveals, but one of the more consequential stories came from publishers Nintendo does not own.

Persona 6 is coming to Switch 2. Monster Hunter Wilds launches there December 4. Final Fantasy VII Revelation arrives April 8, 2027 alongside its other announced versions. Resident Evil 2 Deluxe Edition, Resident Evil 3 and Resident Evil 4 Gold Edition all land on October 16.

Any one of those announcements would be notable.

Together, they suggest Switch 2 is rapidly reducing one of the original Switch generation's most persistent limitations: major technically demanding third-party games simply skipping the hardware or arriving through unusual compromises.

Persona 6 is treating Nintendo as part of the main release ecosystem

Atlus did not attach a specific release date to Persona 6 during this announcement, but Nintendo has formally confirmed the new game for Switch 2.

It retains the familiar combination of everyday life, social relationships, supernatural adventure and strategic turn-based combat, this time with a new standalone story and cast.

The platform announcement is arguably more important than any individual feature shown.

Recent Persona games have often reached Nintendo hardware after establishing themselves elsewhere. Persona 6 being part of the Switch 2 lineup changes the relationship.

Persona 4 Revival is also coming to the system on May 20, 2027.

Monster Hunter Wilds is the more demanding technical test

Capcom's Monster Hunter Wilds launches for Switch 2 on December 4.

This is a native release rather than a cloud-streamed version. Nintendo lists an estimated 39.1GB file size, HDR output, online multiplayer and local wireless support.

It also includes previously released Title Update content such as the Grand Hub, Mizutsune, Lagiacrus and the Final Fantasy XIV Online collaboration.

Full cross-platform multiplayer is confirmed.

The Ascendance expansion will follow on Switch 2 in 2027.

Actual image quality and performance remain questions for the finished version. Resolution, frame rate, environmental density and effects will need proper analysis.

The fundamental question, however, has changed. Capcom is no longer asking players to stream Wilds from a server to make it available on Nintendo hardware.

Final Fantasy VII Revelation launches on Switch 2 the same day

Square Enix's strategy is even more explicit.

Final Fantasy VII Revelation releases April 8, 2027 for Switch 2, PlayStation 5, Xbox Series X|S and PC.

That simultaneous release marks a significant break from the earlier history of the remake trilogy.

Final Fantasy VII Remake began with console exclusivity tied to PlayStation, while Rebirth also spent its early life closely associated with Sony's platform.

Revelation is not repeating that model.

The final chapter expands traversal around the Highwind and adds Cid and Vincent to the playable party.

Square Enix has also confirmed that the physical edition requires additional downloaded game data. That requirement applies across formats rather than being a Switch 2-only compromise.

Resident Evil is moving beyond the original Switch's cloud era

Capcom is filling another obvious gap on October 16.

Resident Evil 2 Deluxe Edition, Resident Evil 3 and Resident Evil 4 Gold Edition are all receiving digital Switch 2 versions.

That matters because some RE Engine games reached the original Switch through cloud-streaming editions rather than native software.

Switch 2 is receiving local versions.

Resident Evil 2 Deluxe Edition includes additional costumes, a Samurai Edge weapon and other extras. Resident Evil 4 Gold Edition bundles the main game with Separate Ways and its additional DLC material.

This is larger than one unusually supportive publisher

The important pattern is the number of companies participating.

Capcom has Monster Hunter and Resident Evil. Square Enix has the simultaneous Final Fantasy VII launch. Atlus has Persona 6.

Other games shown during the same Direct, including Kingdom Come: Deliverance II Royal Edition and Tomb Raider: Legacy of Atlantis, strengthen the broader picture.

Switch 2 has not suddenly become equivalent to a high-end PC or a more powerful fixed console.

Technical differences will remain.

The original Switch's problem was frequently more fundamental: many current large-scale games could not be delivered locally at all without major compromises.

The question is becoming “how good is the port?” instead of “can it exist?”

That is a healthier place for Nintendo's third-party support to be.

With Monster Hunter Wilds or Resident Evil 4, the first question is no longer whether a Switch version exists.

It is how that version performs.

Portable resolution, frame rate, effects, battery use and asset quality become the meaningful comparisons.

Those are ordinary multiplatform questions.

Nintendo's September Direct did more than put several famous logos on a release calendar.

It made skipping Nintendo hardware look a little less inevitable.